Rölöve is the way of “survey”-ing of a built building by drawings. It mainly used by the restoration projects but usually, rölöve is a great way to understand a building and given to the students who are in summer practice in construction site.
In February,12th we are expected as TEDUarch students to taking “rölöve” out of Cinnah 19 apartment.
Following report is about the Urbanization period of Europe which they did a graze from Dark Age in 12th and 13th century. In 12th Century, with the period which basis on Christianism and Byzantium traditions, Rome has the partiarchic revolution had in there. With those, Franks, who were just a basic tribal country (not sure if we can mention about the country concept) not that far, a couple years ago, conserved themselves from these revolutions with religious reforms. Exact those times, there were a society rising through from all, who were declining the church. These people were mostly merchants so they were interested in trade commercial structures like market buildings, stores, shops and in addition to that, these structures were forming the shapes of the public areas of course.
Gothic architecture which is mentioned in text, were in a significant effect in old towns. A lot of parts were just a copy from Romans and Germans. What we can understand from that information is, Romans were influenced Europe, old towns so much with its legacy. These Roman influenced cities were a safe guardian of the plebians (lower class in hierarchy). With that, protection of people became an crucial concern in design so they had their cities in circular forms to become more suitable from all, with that, there is a opportunity of natural growing of city had been created at all.
Communication with the landscape is a must for architectural design and it requests utmost information about the landscape. Not only the physical qualities of it, but also the design approach of nature itself. Like in my individual project that is going on in a peninsula in Eymir Lake, learning the language of the landscape is one of my design rules as in my shelter. The example of the Maison Carreé and Carré d’Art; is my inspiration source. We were asked to plan routes for one, five and fifteen people on the peninsula. One of my routes passing near by a rock which belongs a family of three significant rocks on the peninsula and I need a shelter approximately near that rock. So with the information above, I inspired from the Carreé’s and decided a modern look of that rock as shelter on my route for the sake of communicating with the landscape. With that idea, I just think that this is a way of communicating with the route and understanding the route. Also that idea is in a harmony either with my design approach in general which is the balance between the visual richness and the physical contact on routes, and by the material choice which is wood. So with those above, I think my design approach of the shelter that I mentioned is in a harmony with what I learn from the History of Architecture I course.
Preliminary jury in the TEDUArch Sophmore studio. This is the model of my project.